Sole-KeyArt

Boston Festival of Indie Games 2017

Hello! Thanks so much for considering Sole for the 2017 Boston Festival of Indie Games. Here is all the submission material for this year's application. If you have any questions, feel free to shoot a message over to tom@gossamer-games.com

Game Builds

Since Sole has been designed first and foremost for mobile devices, we'd prefer the game be played on a phone or tablet if possible. We're currently targeting iPhone 6s/iPad Pro and up, so those devices will provide the best playing experience. But we've also included Android and desktop builds for convenience sake 🙂

PC Build

For high-end desktops running Windows 8 or 10.

Mac Build

For high-end Macs running Sierra

Android Build

For new Android phones and tablets on Lollipop or newer

iOS Build*

For new iPhones and iPads

*Please send an email request to join our TestFlight program to tom@gossamer-games.com

Video Submission

Game Information

Sole is an abstract, aesthetic-driven mobile adventure where you play as the only source of light in a world shrouded in darkness. Wander through desolate environments, painting the land with light as you discover its mysterious past. Explore the remnants of great cities and uncover the history of an ancient civilization on your journey to restore life to an abandoned world.

Hardware Requirements

Sole has been designed for phones, tablets, and desktop platforms. On mobile, the game will only run on devices released in 2015 or later. The game has been demoed at different events in both mobile and desktop formats. For larger events we tend to showcase the game on laptops hooked up to TV’s or computer monitors alongside phone/tablet demos for easy viewing.